
In addition to this, it was also confirmed that more compatible controllers will also be coming to Diablo Immortal with the game's final launch.

Specifically, it was said that the full release of Diablo Immortal will be making some alterations to in-game purchases and the Battle Pass to go along with how Raids function. For the most part, Cheng stated that Blizzard was happy with how this trial phase of the game turned out, but the studio also gleaned a ton of valuable insight from players. If nothing else, we won't have to wait long to confirm or deny it.Prior to launch, though, Cheng outlined everything that Blizzard will be looking to implement in Diablo Immortal following its closed beta phase. These are data that must always be taken with a grain of salt, since they often turn out to be inaccurate, as seems to happen with the previous leak of the actual launch on 25 October. However, we want to call for caution: although information seems to confirm what we already suspected, these are anonymous messages posted online.

If the message is reliable and if the translation is not incorrect, the roadmap will be as follows: on October 25, Diablo Immortal will begin the final system tests, to then launch a beta open to players after Blizzcon in early November (in which, apparently, Diablo 4 will be announced). Following the announcement of Diablo 4 (Blizzcon) Blizzard will open the game to a global beta. On October 25, Diablo Immortal will begin testing on a small scale. Translation (from English translation): There is news. This seems to be confirmed by a message posted in Chinese and translated by the users of the forum, which also makes reference to the announcement of Diablo 4 at the next Blizzcon. Short update: according to what was reported on the r / DiabloImmortal subreddit, it seems that the previous leak of the 25 October as the release date of Diablo Immortal was referring not to the launch, but instead at the start date of the limited beta.
